40 YearsTetris Franchise
15+Playable Classics
90 MinNew Doc Footage
Digital Eclipse and The Tetris Company have officially released Tetris Forever across Nintendo Switch, PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, and PC via Steam and GOG—celebrating four decades of Alexey Pajitnov's timeless puzzle phenomenon through an interactive Gold Master Series documentary.
Following in the footsteps of Digital Eclipse's acclaimed historical archives The Making of Karateka and Llamasoft: The Jeff Minter Story, the release structures the history of Tetris into an exploratory virtual museum. Players navigate interactive timelines filled with high-resolution digital archival artifacts, vintage advertisements, design design documents, and more than 90 minutes of newly recorded documentary interviews.
The documentary deep-dive chronicles the real-world Cold War tensions that shadowed the game's birth at the Soviet Academy of Sciences in Moscow, the unlikely friendship forged between Russian mathematician Alexey Pajitnov and Dutch game designer Henk Rogers, and the high-stakes legal scramble across Moscow to secure international handheld and console rights, as highlighted by Digital Eclipse and Nintendo Life.
15+ Playable Classics and 'Tetris Time Warp'
The collection brings together more than 15 authentic historical game builds, spanning rare Japanese regional releases and long-lost variants. Chief among the historical recreations is an exact simulation of Pajitnov’s original 1984 prototype, built for the green-phosphor text display of the Soviet DVK-2 Electronika 60 terminal using typographic bracket pairs [] to represent falling blocks.
Other highlights include the 1988 Famicom release of Tetris, Hatris, Super Tetris 2 + Bombliss, Super Tetris 3, and the legendary competitive cult classic Tetris Battle Gaiden, which receives its first official release outside of Japan with full four-player local multiplayer support.
To cap off the compilation, Digital Eclipse developed an all-new original title: Tetris Time Warp. In Time Warp, up to four players battle on a standard modern matrix until special flashing "Warp Minos" appear. Clearing these triggers dynamic real-time shifts across four decades of visual styles and physics models—thrusting players backward into the 1984 terminal, the 1989 Game Boy green palette, or 16-bit arcade challenges before returning to the modern board, as reviewed by IGN and Eurogamer.